Design Thinking
A non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems, and create innovative solutions to prototype and test. It involves five phases—Empathize, Define, Ideate, Prototype, and Test—and is used in designing products, services, processes, and business strategies, emphasizing a deep focus on understanding the needs and perspectives of end-users.
Visit CampusFounders.de to explore and join our startup community and programs!